Implement TickDelay #37
Open
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Uses Sf BlockStorage to determine last spawn tick, configurable delay in yml to balance spawns to a reasonable rate.
Timing Fix
Replaced the shared lifetime counter with per-spawner timing using world ticks, fixing synchronization issues. Added a 20-tick spawn cooldown to ensure consistent and reliable spawning, preventing Electric Spawners from randomly failing.
Fix2: Removed Problematic static lifetime
After testing revealed limited per-spawner activity. Found that the timing system itself was causing spawners to operate one at a time Removed timing checks entirely, allowing spawners to work independently
Minor unicode text adjustments.